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Hello nerds of all ages, I’m here today to write up my The Suicide of Rachel Foster review, and let me say, I have a lot to discuss.
It’s worthy to note there may be slight spoilers ahead, but no major plot reveals. Let’s just…hop in.
Story
Nicole is forced back into her family inn following the death of her mother. She has tried to forget about the place ever since they fled 10 years prior, following the events of her father’s betrayal with Rachel. Almost immediately after returning, she is thrust back into those memories and must face what she has tried to erase.
As you explore the halls, and investigate rooms, the past is slowly dug up rather she wants it to be or not. Soon, she must see what she didn’t want to see, and acknowledge the dark truth behind the suicide and affair that shocked the mountains and two families forever.

I haven’t quite had a story stick with me for some time like this one has. It left me mauling over the events, and rethinking what happened prior to learning what I do now.
Gameplay
The game is mostly consistent with walking around the hotel and exploring, interacting with objects and solving some minor puzzles. As you go about the hotel and uncover the past, the game loves to hold its cards close to its chest.
Doors will open at random, close, and you’ll hear creaks in the floor as you walk. The biggest draw of all this is that you’re completely alone, so hearing these noises I’m a spacious empty hotel really puts you on edge. Was that me who made that noise of someone else? For you see, the game doesn’t outright tell you what is happening within the walls until nearly the end, and that makes for a very uncomfortable atmosphere.

Music
The soundtrack to this game is very subtle, relaxing. It’s what I would expect when walking through a hotel in the mountains, just calm and easy going. It changes tempo and tunes at the appropriate moments, and sometimes, there’s no sound at all.
Graphics
I’m not going to linger on this section for long, as the story is what makes it stand out. The game does not have the best visuals a game can have, but they’re not bad to look at either, and they do the job they’re supposed to do.
Controls
These are pretty simplistic. Move with the left analog stick, turn the camera with the right, press the left stick to toggle running and press A to interact. It isn’t very difficult, nor sophisticated, but again, they do what they are supposed to do.
Replayability
This is a game that I think you could come back to from time to time, and perhaps with a fresh perspective after the story sinks in. However, is it a game you could play over and over? I don’t think so. While I do plan to play once more with the knowledge I now have, I think it would be something you revisit every couple years or so, to experience again and perhaps see the bits you may have forgotten.
Score
Story: 10/10
Gameplay: 10/10
Music: 10/10
Graphics: 7/10
Controls: 10/10
Replayability: 8/10
Overall:

Final Words
If you’re looking for a very engaging story, that has gameplay and an atmosphere that will keep you on your toes, this is perfect. I cannot recommend this enough to anyone who enjoys a great story with plenty of secrets to learn.
Thanks for reading this The Suicide of Rachel Foster review.


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